“You can hardly see any sky”–Reading space in Kanto

New thing, just fyi–I’m going to start putting the main conclusions in bold at the end of each long-form post as a sort of TL;DR.

I’ve talked before about the faux-wilderness space of Kanto. The hardship of a badge-collecting journey is a form of education–remember how the private school, Pokémon Tech, is an accepted substitute for the badges? It may also be a test of a trainer’s worthiness. That said, Kanto’s rugged land is engineered to be challenging but accessible, a rigorous way of learning to be a trainer that’s open to all.

Hop Hop Hop Town, an interpretive dance

What about the cities, though? There are some interesting visuals of Ash, Brock, Misty, and Pikachu in urban space that frame Kanto’s cities as more confusing than the rugged space in between them.

To get us oriented and showcase some cool maps I found, here’s Kanto with all the locations in the anime (and from the games, I think) marked.1

Kanto_Map_Anime

A little clearer but slightly less gorgeous is this roadmap created by a user of Serebii.net.

Kanto Roadmap, found here: http://www.serebiiforums.com/showthread.php?427120-Kanto-Anime-Road-Map

source found here

There’s a lot of space between and around the cities. This makes sense–the faux-wilderness serves as a standing reserve for wild ‘mon, like pastureland for lightly-tended livestock.

Ash and co are always overjoyed when they reach a city, often because they’ve been wandering lost for weeks. “Lost,” though, not in the sense that they were wandering the woods fearing for their lives, but rather in the sense of being unsure of exactly what footpaths they were on. Although when they reach Vermilion they haven’t “had anything decent to eat for three days,” they still seem to have had something. Vermilion offers them a wash, some food, and a place to sleep that isn’t the ground, but they don’t seem to have been in real danger.

Reaching “civilization,” though, doesn’t solve their problem of being lost. In fact, visually, the urban spaces are far more dizzying and overwhelming than their timeimage wandering. First, here’s a visual comparison of two scenes in which the characters are “lost.”

The images show Ash, Misty, and Brock in Hop Hop Hop Town (a suburb of Celadon) and on their journey en route to Vermilion. Notice how they look at least as confused in Hop Hop Hop as they did in the forest. In both images Brock is studying the map, the others looking vaguely confused.

The perspective is different, too. While the characters seem small from an overhead view, it also gives a sense of depth to the forest and a sense of space. In the city, note the frequent use of low perspective and the claustrophobic feel of the background to create a sense of the looming surroundings. The scenery of the urban spaces is far more overwhelming and, paradoxically, limited than any forest we’ve seen. imageIn fact, the first dialogue in ep. 1.27 (spoken along with the top image in the collection at the left) is about how lost they feel, even though they’ve just left Celadon and are obviously on a main road.

Ash: I feel like the buildings are closing in on us.

Misty: Yeah, and they’re all so tall you can hardly see any sky.

Usually, in our world, when urban space is described as claustrophobic, it’s also easily navigable. You feel trapped and isolated, but usually you know how to get around, with street signs and subways and taxis. The wilderness, in contrast, is huge and free from social constraints and refreshing, but also, in this binary, prone to swallowing you up in its un-navigable vastness. This isn’t how it goes in Kanto, though.

Something else troubles this familiar contrast of city and nature, because in Kanto the rural space is where Ash acquires the non-human bodies he uses to win badges. The wilderness is a place of acquisition, which is the opposite of how we in our world conceive of wilderness vs. urban space. Usually when contrasted with human space/society/cities, our world’s idea of wilderness is of freedom from The System, from consumerism and human desires, a return to simpler living. (This is, of course, a social fiction, as in our own world everything is a commodity, but I digress…)

The city is still a place of advertisement and consumerism in Kanto, but look at these pictures of advertisements from ep. 1.28, “Pokemon Fashion Flash.” imageNote all of the pokémon images used. We’ve seen similar advertising and pokémon-branded products before, including Cerulean coffee and Mt. Moon spring water. It all refers back to pokémon bodies, explicitly, and those bodies are acquired outside the city.

The fact that urban advertisements so clearly, consistently refer to pokémon bodies, and the fact that Ash often feels pressure to continue his travels in order to catch more pokémon (and feels like a failure when he’s told how few he’s acquired in comparison to Gary), indicates that in Kanto, nature is a place where consumerism happens. In Kanto, “Nature” is not a place to escape capitalism but where you go to get the materials (bodies) you need to participate in the competitive system. Bodies and nature are explicitly thought of as capital. We see this in the way Ash evaluates each new location based on what bodies if offers him.2 The cities, in contrast, are places where the characters go to refresh themselves for a short time before returning to the hard work of their training journey. The cities offer food and rest but are confusing, more human but no more navigable than the accessible wilderness where Ash and co. spend most of their time. 

Bonus: real-world application

So this time I actually think this reflects in a significant way on our own world’s ideas of human and non-human space. I mentioned before how everything is commodified, and you only have to look at the kerfuffle surrounding drought-stricken B.C.’s sale of water to Nestle to realize that oil, water, trees, everything is bought and sold all the time.

We still like to think of “Nature” as a place where we can get away from the ravages of capitalism and consumerist drive, though. It’s nice to imagine, fantasize that this is possible. We maintain this social fiction that there are non-human spaces, but we do so less and less as the century progresses. Just look at the rhetoric surrounding the recent creation of the world’s largest marine reserve back in September of 2014. The project’s motivation was presented, not as a desire to protect our nonhuman neighbors from our own avarice (which should be an end in itself) but, in the words of U.S. Secretary of State John Kerry, “a responsibility to make sure. . . the future has the same ocean to serve it. Not to be abused, but to preserve and utilize” (“Marine Reserve”). Protecting this area of the Pacific must be justified as protecting a commodity or a product.

I would suggest that as the permanence of the world as we know it becomes more uncertain, and the rarity and value of natural commodities rise accordingly, our culture is more explicitly beginning to talk about water, animal bodies, oil, etc. as things with an inherent value, a price tag. Nature, in our world’s increasingly neoliberal paradigm of thought, is becoming more explicitly, as in Kanto, a place made up not of significant non-human others, but of capital and commodity. Kanto’s somewhat flipped idea of urban and rural is our own world’s logical next step.

1. The map is official game artwork, and the locations are added by this forum user whose angsty profile indicates an early teen, but whose much-appreciated thoroughness and consistency of image edits suggests someone of greater years and wisdom, so Arceus bless you, mysterious stranger on a now-defunct forum.

2. In the image of the gang reading a map in the forest, Ash has binoculars. In this scene he uses the binoculars to scan a distant meadow for pokémon and is disappointed to see only spearow, which he seems to feel aren’t worth his time. He objectifies and evaluates all the bodies he encounters on his journey because nature is essentially a space of consumerism. This would align with the paradigm of ownership (i.e., how everyone talks about ‘mon as if they were owned or will someday be owned, seemingly lacking the concept of a happily un-owned pokémon). Each place is evaluated for what resources it offers, and how rare/strong those resources are. Basically, the wilderness is a large, exceptionally violent shopping mall.

Advertisements

Assorted notes and queries

Time to ponder out a few aspects of the pokéverse. Today I update, clarify, and introduce a few small, random speculations about the culture, inhabitants, and governance of Kanto. Each section is standalone, so this post is long but made of individual sections. Bite-sized, like poképuffs! Pick and choose what you like! Also, if you have questions, comments, corrections, or theories of your own and you feel like sharing, leave a comment or contact me on tumblr.

Aggression against humans

Way, way back I suggested that wild pokémon would attack trained and captive ones not out of jealousy, but because they recognized that humans were only as threatening as the pokémon that accompany them. I flagged this theory, imagespeculating that wild pokémon might not attack humans very often because their behavior had been conditioned from years of being sought and caught.

There are various ways in which this theory is disproved, but “Primeape Goes Bananas” (ep. 1.25) most conclusively shows us that wild pokémon do, indeed, attack humans. Mankey and its evolved form, primeape, are basically a cross between a cotton ball and a baboon. Both are known for being particularly aggressive, so it may be an outlier, but other pokémon–a gyarados, zubats, even the ghosts–explicitly attack humans, not just their pokémon. Pokémon behavior, then, varies widely and includes aggression against humans as well as their trained ‘mon.

Pokémon language

In ep. 1.17 we spend a lot of time with just the pokémon characters. They’ve been separated from their trainers, so they spend a lot of time talking to each other in their poké-speak. We get subtitles of what they’re saying. Most of it is normal conversations, although Ekans and Koffing, Team Rocket ‘mon, speak in ways that are coded as less Photo 2015-05-29, 2 34 10 AMintelligent (3rd person, no pronouns, etc.). Keep in mind that they’re all speaking using only the syllables that make up their species name–sucks to be, like, a spheal and have only one syllable. The fact that they can articulate complex ideas leads me to conclude that poké-speak is 1, excessively tonal in ways that we can’t always hear with our human ears, or 2, not only verbal but also somatic. That is, many animals use non-verbal communication like scent, posture, movement patterns, and colors to communicate (often complex) ideas or information. Elephants use sound, but it’s sound pitched at frequencies humans can’t hear. Pokémon may use any and all of these methods to supplement their rudimentary syllabic abilities.

There’s support for some non-verbal element in that Meowth can communicate with other pokémon, but even Ash, who understands most of his pokémon, does so with less complexity than Meowth. If scent or subtle body language are in play, it might explain why Meowth can comprehend poké-speak better than any human.

Finally, on a somewhat tangential note–the fact that pokémon can communicate with varying degrees of sophistication is taken for granted by the characters. I do think that Pikachu is more intelligent than other species–say, caterpie or magikarp. But even insectoid Butterfree had an undeniably complex personality. For, you know, a bug. All pokémon are persons and are seen as such, even if they aren’t legally protected from being caught and trained as bloodsport entertainers.

State oversight 

Back in 1.20, “Maiden’s Peak,” we discover that Pokémon Centers have curfews, strictly enforced by Nurse Joy and by a metal shutter that closes off the PC after a certain time (I want to say 11 pm?). Seeing the metal shutter descend, Ash tries to leave–Brock is still out there, staring at the rock/statue of the ghostly Maiden–but Nurse Joyce stops him, scolding him about his “bedtime,” and Ash can’t go rescue Brock.

The way Joy actively prevents Ash from leaving makes me think that the Joys aren’t just healthcare drones but also surveillance, a way to oversee and gently manage the large population of trainers. The free healthcare and overnights for traveling youngsters keeps them safe, sure, but I’ve already noticed and noted how the Nurse Joys pass on information to each other about trainers that pass through their Centers. The takeaway is that the Joys perform certain disciplinary and surveillance functions, managing not only the health of pokémon but also the activities of humans. It’s not necessarily sinister, but in light of the rather authoritarian “curfew” it’s not unproblematic, either.

Ghosts again

Speaking of ghosts, I want to more clearly articulate the difference between real-world ghosts and ghosts in Kanto. In our world, ghosts are fragments of the past with unfinished business. The fear is that the past will burst into the present again. We in the West are afraid of the past, of what we’ve done or don’t know what to do with. In Kanto/the pokéverse, though, ghosts represent an opposite movement. Ghosts move from the present into parts of the past that are supposedly stable, familiar, traditional. Slapstick and the local legend of the ghostly Maiden are reawakened and use by ghosts in unfamiliar, scary, dangerous ways. This may be a contrast between Western and Japanese cultures–although this is speculation based on no formal research, my sense is that a lot of Japanese narratives are about how tradition survives in a quickly changing present. Regardless of the real-world source, in the pokéverse ghosts (dis)embody the way the present can reawaken and defamiliarize a seemingly stable past.

Oak’s lab

Oak’s lab is the coolest. We get a very brief look inside in ep. 1.25, so let’s break it down. image

Apart from being idyllically built on top of a wooded hill, backed by forests and mountains, there’s a wind turbine! This makes a lot of sense–I’m guessing that a lot of the energy in Kanto is produced in ways that are more easily integrated into the environment. I talked about Kanto being a dystopia, but there are some positive aspects of god-like technology and imageenvironmental control.

imageNext we get some closer views–here’s Oak meditating. Behind him is a pond, the same pond as in the second picture. It’s home to many pokémon, whom Oak presumably studies. This study of captive ‘mon aligns with Oak’s fairly sedentary research. Still, he seems to have a breeding population of the poliwag line (their second-stage evolution, poliwhirl, is peeking out from behind the rock), which means that they must not be too unhappy.

I was prepared to think more favorably of Oak because of all of this set-up. But then, during his meditation, the phone rings. Oak doesn’t move or even react. Then Krabby appears next to him holding a portable videophone. People, Oak has trained Ash’s krabby to be his phone butler.

imageApart from being exploitative of our crustacean-like friend, it crosses an in-world cultural line, and speaks to Oak’s character, albeit obliquely. Back in episode 11 when the gang encounters an abandoned charmander, they’re very uncomfortable about this pokémon who isn’t wild but is seemingly unattached. Although they want to help, they conclude that it would be best if its trainer cared for it. They go back for it eventually, but it’s clear that people prefer to leave other trainers’ pokémon alone if possible. It’s probably related to the pervasive paradigm of ownership–that is, trainers tend to see pokémon as either owned or things that can and will someday be owned, and have trouble talking about pokémon in any other way. Finding a pokémon who is owned but not cared for may trouble this, undermining their faith in the essential goodness of training culture. They don’t like it and aren’t sure how to handle it, and part of the solution is not interfering with others’ ‘mon and thereby culturally honoring the responsibilities and the power of ownership.

Part of Oak’s job is caring for pokémon over the six-per person limit, and allowing Krabby to roam around is sweet–yay, Krabby gets exercise! But Oak training Krabby to be his butler crosses a line. He’s interfering with another trainer’s pokémon, which we know is a no-no. Oak acts trangressively because he can–he works from a position of privilege and control, above the rest of Pallet Town (literally, up on that hill) and most of society as a whole. Oak is, in the end, still a total butt.

Ep. 26–Empathy, cross-dressing, and stench-plants

Let’s check back in on Ash as our protagonist. If you recall, very early on I noted that Ash faced a choice to imitate the total domination of non-humans that Kanto media seems to push or to continue to choose unconventional, less socially acceptable, potentially more open relationships to non-humans. I’ve also noted that Ash can be kind of sexist.

This arc of development makes sense, since Pokémon is, at its heart, about living amidst extreme and abundant difference. Sometimes the difference creates conflict. The show’s underlying message is that empathy, developed through first-hand experience, is how one navigates this difference. We see this with the Sabrina arc, ultimately about how a non-human learned to relate to an unstable young woman no one else could or wanted to deal with. Episode 1.26, in which Ash is explicitly called out on his lack of empathy, is a good place to check back in with our main character. Does Ash actually learn anything?

Misogyny

Episode 26 starts, more or less, with Ash being a sexist jerk. Arriving in Celadon City, “the great metropolis,” Brock and Misty are curious about the city’s famous perfume industry. Well, okay, Misty and Pikachu are into the perfume.1 Brock wants to stare at the parfumiers (gross Brock is back). Ash thinks that it’s a boring tourist activity, but instead of going off and doing his own thing, he bursts into the store and basically yells that Misty shouldn’t buy the perfume:

Perfume’s just a waste of money, and it stinks! … All perfumes are a rip off, because all they do is turn guys into zombies. Like this! [Points to Brock, who’s still ogling.]

So, to clarify, Ash hates perfume because “it’s a waste of money” (a very subjective opinion) and because he blames the perfume for Brock’s male gaze (instead of, say, Brock’s tendency to objectify and/or fethishize women).

What might otherwise have just been a way to humorously show Ash’s immaturity becomes more of a “thing” later in the episode when his insult to the parfumiers prevents him from fulfilling his glory-quest. Celadon gym, it turns out, is run by the very women he just insulted. The manager and inventor of Celadon’s best perfumes is the gym leader, Erica, who specializes in grass-type ‘mon. Erica and her parfumier/trainer bffs refuse to allow Ash to enter the gym because of his childish, insulting behavior in their shop.

Meanwhile, Team Rocket is trying to steal  the valuable perfume formula. They’re rebuffed by Erica’s gloom, a pokémon based on a corpse flower, whose main defense is a debilitating smell. They agree to help Ash get into the gym, Photo 2015-07-04, 9 00 55 PMhoping to use Ash’s battle with Erica as a cover for their own thieving. Ash, after a brief side eye, goes along with their plan which, in a lovely little twist, is to dress Ash up like a very girly girl. When he declares he can now “show [Erica] who’s the boss around here,” Jesse warns him that “That doesn’t sound very lady-like!” That is, Ash must perform a stereotypical mode of femininity similar to the one he so vocally despised in the perfume shop. Will this lead to Ash learning to be more understanding?

Empathy

image

Erica’s gym

Let’s all take a second to enjoy Erica’s gym, unlike any we’ve seen before. It’s a series of indoor biospheres, like a really homey botanical gardens. We see one of Erica’s entourage leading a little cluster of grass ‘mon in pok-aerobics while Erica tells a story about a prehistoric omanyte. Her gym aligns well LeftRightLeftwith my theory of gyms being centers of ecological control and imitation. Erica, though, does so not to display power but to create, in the ultra-urban space of Celadon, an open, inviting green space. When “Ashley” is enrolled in a “training class”, we see that the gym is a place of community engagement, an eco-cultural hub that actively works to create a safe space of interspecies interaction and to keep out those who aren’t respectful of others–people like Ash.

Her desire to foster understanding even of much-maligned ‘mon is inspired by the backstory of her own gloom. Erica’s gloom has been with her since she was a child, when it rescued her from a threatening grimer. She has since dedicated her life to understanding and living with grass-type ‘mon. Sure, she battles, but she also takes her perfume inspiration from them, taking what is usually a very human cultural practice and involving the non-human source of that decoration much more visibly and explicitly in the process. That is, Erica doesn’t just use grass-types but seems to work with them.2

When the Ashley disguise fails, Ash gets his battle with Erica. Her opinion of his battling technique is that he “lacks empathy” with his ‘mon. Her gloom’s stench attack is threatening to utterly defeat Ash and his team when everything goes wrong. Team Rocket, nabbing a vial of something from the secret safe, makes a big scene and blasts their way out of the gym, setting the place on fire. Gloom is trapped inside, and Ash rushes in to save it. When he finds Gloom, he hesitates, fearing Gloom’s stench will overwhelm him; leaping across a wall of flame anyway, he finds thatPhoto 2015-07-03, 2 26 11 AM Gloom isn’t stenching. Gloom must feel safe. So… has Ash demonstrated empathy through earning Gloom’s trust?

I’m not sure, because Ash doesn’t seem to have learned to be more respectful of women, and he never had any particular animosity toward Gloom. Erica clearly grants him the rainbow badge out of gratitude. We don’t get the sense that Ash has significantly changed. After all, he’s always been brave and willing to risk his own safety to save others. This self-sacrifice is noble but not necessarily based on empathy. Instead, in this episode we see Ash dismiss certain kinds of “femininity” and then perform (read: appropriate) them for his own ends, later casting them aside as a “stupid costume” as soon as it’s no longer useful. Since he was never particularly prejudiced against Gloom, rescuing the stinky shrub doesn’t show change. In fact, when he emerges from the flames with Gloom, he’s wearing his “battle outfit”–cap turned backwards, game face on. He’s an okayish person, but on his own terms, in his own way.

I think we have to accept that Ash will always act on his own terms. He’s consistently rude about accepting help/advice, he’s reluctant to admit his own faults. If “empathy” is what Ash learns, it’s not empathy through flexibility. Early on I mentioned how Ash’s willingness to do things his own way was an ambiguous trait, potentially making him either a really positive or a really flawed character. I don’t think that’s going to change. Ash is always going to be a basically decent but flawed character. With Brock and Ash both being characters that are coded good but still relate to Others (i.e., pokémon and females) in problematic ways, maybe the thesis of the show so far is hashtag YesAllMen, or at least YesAllTrainers?

1. Once again I’m just going to take a moment to appreciate, deeply, how overwhelmingly Pikachu adores Misty. He loves her, he follows her around, he goes out of his way to avoid coming into conflict with her. He seems to really like Ash, too, but once again, my ideal spin-off series would by Misty and Pikachu just running off to be bffs in some small, seaside town, leaving Ash and Brock to bro around being offensive.

2. The reward for beating Erica is the rainbow badge–fittingly, I watched this ep. around the time when the SCOTUS legalized gay marriage. The parallel may not be intentional, but the rainbow as a symbol of prismatic coexistence certainly aligns with the ethos of Erica’s gym.

Ghost Coast, pt. 1

Years ago my younger brother, grumpy from getting himself grounded, stomped downstairs, dropped a fresh college-ruled, spiral notebook in front of me, and stomped back to his room. Inside was a note, complete with a hand-penciled logo (click to enlarge):

PokemonBook

Below is the first half of what I wrote, about a dozen pages of hand-scribbled detective story thought up and written mostly in one night. I don’t know if he ever actually read it. But because reading took up a lot of my time this week (also, the post-ghost eps. are really random), and since no one is going to read the blog over the U.S. holiday anyway, I’ve decided to post it here in lieu of an analytical post. What follows is pt. 1 of the only pokémon fiction I’ve ever written.


Ch. 1–New in Town

The wind was blowing damp and heavy from the inlet to the south, gusting sporadic drives of rain. Detective Ito Satou pulled his collar up against the wind and knocked once again. It hadn’t taken them long to find the Fuji house. Although the radio tower replacing the memorial had brought more jobs and more people to the town since Satou had last been here, it was still small, and the few new houses and businesses looked out of place among the rest of the weathered town. Even the radio tower was simply an addition onto the old memorial, the tangle of modern equipment rising from the top of an ancient pagoda. Grotesque gargoyles hunched beneath the new steel spires. Even with a fresh coat of paint here and there, Lavender Town, like the rest of Kanto, felt weary. Everything here was history.

“Are you sure he’s home?” Jiro asked after a moment. Satou pulled his eyes away from the tower brooding above them. Jiro was hunched under an umbrella, and as always, he had a small taillow perched on his shoulder. Most of his coats had patches there on the left where Bluff’s small claws dug into the fabric. Jiro Tanaka was a newly minted detective, shipped over from Hoenn. He was bright enough. Young, long hair pulled back in a tail. Curious to the point of being eager. Satou thought that maybe, sometimes, Jiro’s eagerness bordered on desperation to convince himself he wanted to be here in Kanto. After Hoenn, Kanto must’ve felt backwater and provincial. And it was, a bit. Satou had lived in Kanto all his life, loved it but still knew it was small, old, unsophisticated in many ways.

“It’s the right house. He said he’d meet us here.” Satou pointed to the small plaque next to the door:

Fuji Residence
est. 1753
Kanto Historical Society Heritage Home

“Anyway, look, the lights are on, someone’s in there.” Satou knocked again, a little louder. “Mr. Fuji,” he called. “Mr. Fuji, it’s Detective Satou. From Fuchia.” They waited for a few long, wet moments. The rain drummed on Jiro’s umbrella. His taillow ruffled its feathers, puffing itself up and glaring more severely than usual out at the damp.

The door opened suddenly. A small, balding man, past middle age, stood before them to the side, beckoning them in.

“Detectives.” He greeted them in a somewhat hushed voice. “Come in, come in. I am so sorry to keep you waiting.”

They stepped over the threshold, removing their shoes on the mat. Jiro shook off the umbrella.

“You don’t mind…” Jiro gestured with his head to the taillow.

“Not at all.” Even as Mr. Fuji answered something small and fast skittered in a room somewhere nearby. “I didn’t hear you at first, I was praying over the body.”

It was a small house, floorboards smooth with the patina of great age. A few very old maps and ink drawings hung on the walls of the small foyer. But it felt like a home, even still. There was a fountain somewhere nearby, and the whole place smelled of some herb or incense, very clean and refreshing, like mint.

“No trouble, Mr. Fuji. We are honored to be here in your home.” Satou bowed, and Jiro followed his lead. “It isn’t every day one meets someone from as honored a family as yours. This is Detective Jiro Tanaka.”

“Honored, Fuji-san,” Jiro said, bowing again. He may be eager, Satou thought, but he had impeccable manners and knew when to dust off the archaisms.

“Likewise, Detective Tanaka, Detective Satou. Would either of you like tea before you begin?” Fuji wasn’t old. At most he was sixty. But his face was very deeply lined with care and with smiling. Weathered, as well. But his eyes were bright, and he moved with such grace and strength that, as he gestured them further into his home, Satou thought he looked almost ageless, like some idol in a roadside shrine, a small and unassuming god of quiet blessings.

“Thank you, but I think we’ll get started immediately, and take tea after.”

“Fine idea. We’ll have time for tea and talk later, and maybe some dinner? Come, he is laid out in the back.”

Fuji led them to the farthest room, slid open the door, and stepped aside to let them enter first. The room was dark. That herbal smell came from here, and another scent, sweeter and more spiced. The only light in the room came from two small braziers lit with bright flames. The bare flames heated small censers of scented water hanging from the rafters from, long, thin silver chains. There were pokémon in the room, too, one in each of the shadowy corners—two bellsprout, swaying gently in an intricate, slow-stepping dance—it was from them that heavier scent came. Two abra sat in the other corners, perfectly still, holding lotus positions a foot above the ground. In the middle of the room was a narrow, high table. This was old, too. Dark wood, legs carved with ancient characters and stylized figures. The body was laid out there, draped with a grey shroud. Fuji went to the table, took hold of the cloth. He rubbed it between his thumb and forefinger absently, looked up at the detectives.

“I should tell you before you look… I don’t doubt your fortitude, either of you, but this is… this is something quite different from anything I’ve seen.”

He carefully folded the shroud down.

“Oh, shit,” Jiro hissed, and then, catching himself, murmured, “Sorry, sorry.”

The body was a mottled blue and white, like all the oxygen had been pulled from the blood. The face had been deformed, the skin pulled so tight across the bones that one could see the skull frame clear beneath the flesh. The teeth and gums showed in a death-snarl. In the eyes, still wide open and bulging from the tight face, the blood vessels had burst and the sclera was a dark, wet red.

“Look at these, here,” Fuji said, motioning them to look more closely at the neck. “See, those marks. Do you have a light?”

Jiro pulled out a small pen light, very bright and white. Jiro was always very proud of his pocket gadgets, but he seemed less pleased at the chance to use one now.

“Scratches, do you think?” Jiro’s voice shook a little. From his shoulder, Bluff puffed up again, clicked her beak.

“No, look, they haven’t quite broken the skin. It looks more like a burn of some kind, like it nearly blistered.” Satou took the light, peered closer. “There are photographs of these in the coroner’s report?” Fuji himself was the coroner.

“There are. The report is quite thorough.”

Satou spent the next few minutes in a cursory examination of the rest, but it was all unremarkable from the neck down, except for the strange mottling.

“Well.” Satou sighed. “I think Detective Tanaka and I would both like some very strong tea after this rough start.”

“I thought you might.” Fuji replaced the shroud, slowly, reverently. “Do you mind going out? While there is a vigil in my home, I do not prepare any food or drink here. The restaurant near the tower is very good, and I know all of the staff. They will give us privacy to talk of official matters in peace.”

“Sounds good. Jiro? Yes? Alright.”

They rode the small street car up the sloping main road. From the car they could see clear down to the waterfront and the boardwalks over the inlet. Even in the rain there were a few brave souls out fishing. Lavender had never been a commercial port—the inlet was wide but very shallow and rocky. Locals harvested shellfish among the rocks and there were a few rare pokémon that liked the shallow, inshore waters; these, along with the memorial and some cave tours, were the main draw. Set between the mountains and the sea, Lavender had never had any space to sprawl. Satou was impressed they even had a streetcar. He supposed bikes wouldn’t work as well in a town that was built on a hill.
He glanced at the coroner’s report on the ride up, grateful to have some time to read while Jiro made awkward small talk with Fuji. The drive up, with just the two of them, had been tiring. Jiro’s stamina for making nothing-conversation was far greater than Satou’s.

The report had nothing more remarkable than what he’d seen for himself. Strangely deoxygenated blood, some evidence that suggested a sudden change in pressure; undetermined cause of death, probably heart failure or asphyxiation, officially under investigation as a murder. He had almost hoped to see evidence of radiation, but there was nothing unusual there, not that any instruments had showed, and with no trace of poison there was little to go on. And while Fuji was the spiritual leader in the community, he was also a trained medical doctor, and a good one. (Another Fuji family tradition.) If he had found nothing more of note, there was probably little that anyone else would find, no matter how many tests they had them run at the lab.

(Dis)embodiment of the Uncanny, pt. 2

Photo 2015-06-27, 8 53 31 PM

The ghost/Sabrina arc, eps. 20 and then 22-24, has a pretty tight thematic focus. It introduces ghosts and the gloriously creepy Sabrina. Ghosts are a thematic counterpoint to Sabrina’s overpowering domination of others’ minds and bodies. Haunter, disembodied himself, is the only character who can help make Sabrina less psychotic and socially isolated. Today I’m going to explore what Sabrina’s deal is and why/how Haunter, as a ghost, is able to help her work through some issues and make her less, erm… murdery.

Sabrina is messed up

A powerful psychic, Sabrina can sense Ash and co.’s intention to challenge her even before they arrive in Saffron City. She can also control mind and matter with her telekinesis. Her battling strategy has three steps–dominate, manipulate, and destroy. Actually, that’s pretty much how she relates to others in general.

We learn that when very young, Sabrina became obsessed with developing her psychic abilities. At the same time, she struggled with her inability to relate to others in a healthy way. Eventually she suffered some destructive, disassociative episode in which she psychically destroyed her home, turned her mother into a small cloth doll (her father escaped, being a psychic himself), and mentally split herself into two beings. Part of her personality now manifests in a small, doll-like apparition that’s basically a horror-movie child (see gif on the right). Sabrina’s gym leader alter-ego is usually silent, a tall, imposing woman, who, if I was making a live action reboot, would be played by Aubrey Plaza or Canada’s own Natasha Negovanlis. Her doll-self would be played by that demonic robot baby from the last Twilight movie.1

Sabrina is now isolated. Her gym hosts a cadre of would-be psychics who worship her as a remote, frightening master. Yet Sabrina wants to relate to others. The problem is that she can only do so through the aggressive paradigm of battling. In episode 22 Ash and Pikachu challenge Sabrina; her kadabra psychically dominates Pikachu, redirecting his attacks, making him dance, then brutally slamming him against the floor and the ceiling Photo 2015-06-28, 3 05 10 AMuntil Ash forfeits. As punishment Sabrina then shrinks Ash, Brock, and Misty and teleports them into her toy city. Her doll-self chases them down a street until they’re cornered. When the doll-Sabrina rolls a large ball toward them, Misty sums it up–“We’re gonna get squashed!” This is pretty much how Sabrina operates in all areas of her life–domination (redirecting Pikachu’s attacks, trapping Ash/Brock/Misty in the gym), manipulation (making Pikachu dance, shrinking the humans), and finally destruction (beating on Pikachu, nearly squashing the humans). Ash and co. are only saved by Sabrina’s psychic father, who teleports them out. Later, though, after Ash fails to defeat Sabrina a second time, she turns Brock and Misty into cloth dolls and stores them away in her toy city. She very literally objectifies others, using them as toy-friends.

And here’s where we get the hint that this is the only way she knows how to relate to people. Brock, able to speak to Sabrina psychically in doll form, tells her she has to turn them back into humans. Doll-Sabrina says, “If I change you back you’ll just run away from me. You have to stay as dolls!” Sabrina wants friends/playmates, but she doesn’t know how to relate to something she can’t dominate.

There are some nice visual parallels that suggests Sabrina relates to other humans in the same way her kadabra dominates in the arena.

Here’s Ash feeling intimidated by Sabrina …Photo 2015-06-28, 2 53 21 AMAnd here’s Pikachu squaring off against Kadabra. Note the similar composition of the scene.Photo 2015-06-28, 3 11 37 AM

So once again we find a character who is socially crippled by the competitive ethos of Kanto. Even her relationship to pokémon is based on complete domination–as her father tells Ash, “You can’t control a psychic pokémon without using telekinesis.” Sabrina fuses herself mentally with her kadabra not in an intimate partnership but to better “control” it. 2 She doesn’t just transgress boundaries of self/other (as Ash does when he electrocutes Pikachu in, what, episode 3?); Sabrina simply destroys them. In her practice of combative mastery, Sabrina makes herself into a god.Photo 2015-06-27, 9 07 23 PM Her gym looks, as Brock remarks, more like a temple, and her (really creepy) medical-masked lackey bows before her throne to announce her challengers. With a temple-like gym and a toy town populated by literally objectified humans, Sabrina performs a grossly exaggerated form of the mastery Kanto so destructively venerates.

Haunter

Which is why Haunter as a ghostly ally is so vital (pun intended) to Ash’s victory. We already talked about how ghosts trouble human expectations. And because Haunter doesn’t have a body, in theory he can’t be controlled in the same way Kadabra controls Pikachu.

The problem is that when Ash arrives to battle Sabrina in ep. 24, Haunter disappears. Ash must flee, leaving Brock and Misty as dolls. Ash finds Haunter and convinces him to come along and challenge Sabrina a third time. But Haunter yet again disappears as the battle begins. Haunter doesn’t belong to Ash, remember; the ghost ‘mon is a shifty, unstable ally. In the first few minutes, Brock even suggests that Haunter may be sinister, saying to Ash, “Maybe Haunter’s the one controlling you.” Even if Haunter isn’t plotting Ash’s destruction, he is certainly not taking the arena very seriously.

Without Haunter, Ash and Pikachu don’t have much of a chance… But in the middle of a pretty grim battle, Haunter reappears in the arena. The rules are one on one, and Pikachu has already been declared the combatant; but as Sabrina’s father (Ash’s temporary mentor) points out, because Haunter doesn’t belong to Ash and wasn’t declared a combatant, “Haunter is just playing around on its own.” Haunter isn’t technically breaking the rules.

Haunter is being a typical ghost, entering into human cultural space/situation in a way that is unexpected and that defamiliarizes the expected tropes/rules. The arena is also the only space Sabrina seems to be comfortable interacting with others. Haunter, coming to her in a way that’s not illegal but is surprising, is outside of Sabrina’s control without being outside her comprehension. Haunter meets her halfway. And my favorite part of this whole arc is that Haunter doesn’t come to fight. After all, that would be against the rules. Haunter may meet Sabrina on her own turf, but it’s on Haunter’s terms–it does a comedy routine. (A pretty dumb comedy routine, to be honest, with a few ridiculous faces and tricks.) By coming to Sabrina in a space of battle but with humor rather than aggression, Haunter offers her a different way of relating to others.

Haunter gets through to Sabrina, who cracks a smile and then an uncontrollable laugh. Because of their psychic link, Kadabra also collapses with laughter, making him unable to battle. Ash wins, Brock, Misty, and Sabrina’s mother are restored to original size and form, and Haunter stays with Sabrina as her creepy buddy, and all things considered, it’s a happy ending.3

This arc is weird. Gym leaders can obviously do whatever they want, and the ghosts and Sabrina’s TK powers show us that Kanto isn’t just a sci-fi world but also a fantasy. What I like, though, is the thematic consistency and, honestly, Sabrina’s arc. Sabrina has issues. Haunter seems to get that. It accepts that Sabrina has a space in which she feels comfortable, but gently refuses to accept the destructive way she acts toward others in that space. By extension, Haunter also rejects the paradigm of mastery that we’ve seen destroy several families (Misty’s and Brock’s). Haunter models a more positive form of relationship, too, and it’s kind of nice, honestly. Once again Ash aligns himself, however unintentionally, with a ‘mon who defies Kanto’s traditional narratives of pokémon training.

That’s it for the ghosts! Or… iiiis it? I leave you with a link to some beautiful and suitably eerie artistic imaginings of Haunter if it was crossbred with various other ‘mon.

1. Misty could be played by Chloe Grace-Moretz, Brock by Donald Glover, and I honestly can’t think of anyone who would work as Ash, partly because there are so few young Asian actors and partly because Ash is just so ridiculously irritating he may have no real-life counterpart.

When Sabrina’s father says that only TKs can “control” psychic ‘mon, it may be his own ideological bias showing–i.e., the assumption that control is better than a more equal form of relationships between trainer/trainee. This would speaks loads to Sabrina’s background, maybe explain some of why she turned out so scary. It may also indicate that psychics in Kanto, as a rule, primarily use their powers to control. Most likely it’s a bit of both.

3. 2. Well, except for Team Rocket, who plunged several stories to the street below after Haunter startled them and made them laugh themselves off the edge of a window cleaning platform. At the end of the episode they’re still stuck in deep, Rocket-shaped holes in the sidewalk, which are being filled in by a cement mixer as Team Rocket splutter and call for someone to save them. This is actually really horrific. They’re drowning in cement, crying for help, and we’re supposed to be okay with that just because they’re “bad guys?” Good lord, non-grievable subjects much?

(Dis)embodiement of the Uncanny, pt. 1

The pokéverse is just weird. If it was slightly weirder it’d be easier to accept–immersive fantasy with some odd elements is more familiar ground than a world with slight, never explicit elements of magic. There’s a run of episodes, though, that underscores how Kanto is a bizarre mix of hyper-technological and bizarrely mystical elements. Today I want to talk about ghosts.

Ghosts and ghost pokémon–is there a difference? 
It’s clear that pokémon are accepted as a part of the “natural” world. There’s educational institutions built up around studying pokémon–Oak is a professor, implying higher ed., and we saw Pokémon Tech. in an earlier ep.
image
In episodes 20 and 23, though, when Ash, Misty, and Brock encounter ghost pokémon and their reaction to them is immediate fear, that signals that ghost pokémon are different from other kinds. I assumed that “ghost pokémon” as a category was figurative and that there was a biological explanation for their “ghostliness.” But these episodes make me wonder whether that’s really the case, because they make it clear that the pokéverse has a spiritual element that exists outside of what we’d call “natural.”
In episode 20, an entity the gang initially believes is a human ghost turns out to be a ghastly. A mysterious crone says the stone Maiden on a local cliff is the remnant of a woman whose love went off to war and never returned. Once a year at the spring festival her spirit emerges to… use her forlorn beauty to attract rando dudes, I guess? Brock and James, entranced, sleepwalk to the cliff and are dragged into the air. When Ash, Misty, and Jessie try to intervene, they’re all attacked by a flock of flying skulls that turn out to be, TWIST, the ghastly. The ghastly’s been taking the form of the ghostly Maiden, the crone, and the skulls (using hypnosis, I think, although this isn’t super clear). Ghastly is nearly impossible to fight, shape-shifting into what its opponent fears most. It’s alternately incredibly creepy and imageabsurd (the ghastly petrifies the snake-like ekans and the poison-spewing koffing by turning into an enormous mongoose in a gas mask). The ghastly retreats, but only because sunrise is coming.
There’s another twist, though–one of the last scenes is Ghastly bidding farewell to the actual ghost of the Maiden. They’re bffs, and she thanks the ghastly for reminding people of her story. Ghastly replies (in a posh, male British accent), “I enjoy keeping alive all the old legends people have forgotten over the years.” He also reassures the Maiden that he’ll continue to keep an eye out for her dead lover, intoning, “I am a ghost pokémon, and perhaps one day I’ll meet the man you love.”
Um, okay, what

So, what’s going on? Let’s start with the obvious–ghosts are real. Weird.

Ghastly in particular seems invested in human culture. It spends a lot of time masquerading as that old lady and as the ghostly Maiden to keep the tradition alive. There doesn’t seem to be a biological explanation for this. Unless it somehow feeds off belief (and there’s no indication it does), it seems that the ghastly simply enjoys acting like a classic ghost–i.e., a haunting presence, a fragment of an unresolved (and, oddly, human) past. The authentic ghostly Maiden seems to be more passive and bound to her final resting place. The way that ghastly performs the role of the Maiden on her behalf makes her story alive and unstable.
At the start of the episode Ash and co. attend an open air auction (this show is so weird) where someone’s selling a stylized painting of the stone Maiden, setting up the theme of retelling old stories. James and Brock, seeing the painting and the ghostly Maiden, are in love. They, like the artist, fetishize this female figure (she’s never named, just called the “Maiden”), seeing her as ethereally beautiful, an artistic subject to be mooned over. Ghastly, by assuming the role of the Maiden and playing out her plot every year, troubles this fetishizing view,  making the figure of the Maiden far more creepy and less virginal/desirable than Brock, James, and the unnamed painter want to think.
And don’t forget that Ghastly also knows the actual Maiden who is simply, honestly heartbroken in her separation from her lover. The layers–what people want to perceive, what Ghastly shows them, and the truth at the heart of the story–all contrast and overlap in a way that not only keeps the story alive and unfinished but also keeps it from solidifying into any one version. It becomes a piece of enduring but uncanny folklore, the kind of really good traditional story that endures even across cultural shifts in our own world.
Um, okay, what–pt. 2

This leads me to the second strangest and most important characteristic of ghostly ‘mon–that they don’t fit. They’re uncanny, shifting, gaseous. They’re incomprehensible, as we see in episode 23. Traveling to Lavender Town, Ash finds a haunter and a gengar, ghastly’s later evolutionary stages, and when he whips out his pokédex it can tell him only that “Ghost pokémon are in a vapor form. Their true nature is shrouded in mystery.” Confronted with haunter and gengar specifically, the ‘dex simply IDs them, notes that they’re “gasous pokémon,” and says, “no further information available.” If the Pokédex, representative of all academic, codified (and misleadingly coercive?) pokémon knowledge, has no further info, there has to be a culture-wide ignorance about these ‘mon. This fits with the way the ghastly enjoys inhabiting folk tales–maybe they’re deemed “ghostly” because they’re too elusive for more academic, skeptical research to get hard info on them.

But honestly, I’m not sold on the idea that they are definitely pokémon at all. I’d always assumed that ghost pokémon were gaseous beings, somehow manipulating the charges of atoms/molecules to maintain a form and interact with physical surroundings; but that ghastly talks to a human spirit, and the ghosts in Lavender aren’t any more animalian than the ghastly at Maiden’s Peak.For example, Ash “dies” and comes back to life in ep. 20 after the ghosts, who love to watch slapstick comedy on their television, drop a chandelier on Ash and Pikachu.1 To their chagrin they can’t revive them. Instead, they pull Ash’s and Pikachu’s transparent,

image

this right here is the definition of chagrin

floating spirits from their bodies. Ash, Pikachu, and the ghosts spend a few minutes playing tricks on Misty and Brock and flying around giggling incessantly. Ash does return to his body in the end, but the way they can manipulate Ash’s soul/spirit/astral form doesn’t resemble anything we’ve seen any other ‘mon do.

The second reason I’m hesitant to believe they should be called pokémon is that when Ash leaves with Haunter as his companion, Ash doesn’t catch Haunter. I’m not sure he even could; after all, it’s gaseous, so a pokéball would just fly through it. I’d’ve said that a pokémon was a creature that was containable in a pokéball, imageso are we sure that these ghost “pokémon” should be in the same order of beings as critters like pidgey? Maybe they’re really more like non-human spirits rather than non-human animals. Is “pokémon” just a really flexible term that applies to elementally powerful non-humans? Our own term, “animal,” is no less rigorous, so this is possible.

 I love that I can’t settle the question. The viewer, like the characters, remains uncertain as to how to categorize the ghosts. The ambiguity here seems purposeful rather than sloppy, shrouding the ghosts in a general mystery that’s never fully resolved.
All of this–the way ghost pokémon defy categorization, control, and reliable perception–will come back in the next post, because these characteristics tie episodes 20-24 together. Ash seeks out a ghost pokémon because he needs to fight Sabrina, the telekinetic gym leader who herself transgresses categories but does so in order to place others under her control. Ghosts, with their slippery, shifting nature, are the only ones that can face her. But that, dear readers, is for next week.
1. Similar to the ghastly at Maiden’s Peak, these ghosts are inhabiting a human-centric trope and performing a narrative in a way that’s darker and creepier than humans would expect. This is a little different from repeating a local folktale, but it’s essentially the same thing–bringing to life human tropes and then defamiliarizing them in a way that’s scary and dangerous.

Ep. 19–Apokélyptic visions: Capitalism, apocalyptic fantasies, and the pokéverse

Monday was World Ocean Day. If I’d been more aware I would’ve timed this post to coincide, because today we’re talking about eco-catastrophe and episode 19, in which a monster rises from the depths of the sea to visit his Cthulhic revenge upon the humans who have polluted his watery home. It’s very exciting.

This ep. is the first time we see humans and the non-human world coming into conflict in a way that we recognize as a nature/culture divide. I’m going to start with a section on apocalypse narrative (skip if you don’t want to read about capitalism and Latour) and then think about the episode through this lens (skip if you don’t like Pokémon, hahaha, jk, everyone likes the ‘mon).

Theoretical Background–Latour, the two natures, and apocalyptic yearnings

Searching for “apocalypse” on my university’s library website yields a melange of biblical/medieval scholarship and postmodern ecocrit. stuff. This initially strange mix emphasizes, as Karen Renner suggests, that in all apocalyptic stories we “detect collective beliefs about what makes contemporary life unsatisfying” (Renner 205). Narratives of eco-catastrophe and the more Biblical, end-of-times stories do the same cultural work—in both genres another, often “purer” world explodes disastrously into the mundane and reveals fundamental truths about human existence.

In contemporary apocalypse there’s often a particular construction of the non-human that comes into conflict with the dominating paradigm of human society–i.e., capitalism. Bruno Latour talks about the “two natures” we live in. The first is “the natural world” and the second is capitalism. Capitalism, Latour tells us, is “our ‘second nature’—in the sense of that to which we are fully habituated and which has been totally naturalized” (Latour 1). We’ve been “naturalized” because contemporary capitalism seems as given, as ambient as the environment; indeed, more so, because the “first nature” has started to become unstable, literally melting away before capitalism’s unstoppable consumption. The inescapable nature of capitalism is something that we all struggle with: “Why is it that when we are asked or summoned to combat capitalism, we feel, I feel so helpless? . . . on the one hand, [we have] binding necessities from which there is no escape and a feeling of revolt against them that often results in helplessness; on the other, boundless possibilities coupled with a total indifference for their long-term consequences” (3).

Cary Wolfe goes so far as to suggest that ecological thought “in the postmodern moment operates as a genuinely utopian figure for a longed-for ‘outside’ to global capitalism” (Wolfe 30)–utopian because not only are we all helpless before capitalism, but we are also all guilty. The production of the goods and food we consume often results in unethical treatment of disadvantaged labor forces and contributes to environmental degradation. It’s unavoidable, and with our very existence we are culpable. To really find a utopia, then, we must first burn capitalism to the ground. Or, rather, someone from outside must do so, some fantasy manifestation of the eucatastrophic destroyer of worlds–think Godzilla or Ponyo. Preferably Ponyo.

When an outside force of nature is used, it isn’t simply as the only hammer able to smash the snowglobe of capitalism; often it’s our narrative penance for harming the environment. When nature hits us back we get what we deserve, we pay for our sins, and then we are free to fight it. We’re able to hate nature again without a guilty conscience, to feel like gladiators rather than all-consuming, global bullies. There are no guilty hearts after the deluge, only heroes, because in the post-apocalypse you’re a hero for simply being alive (well, alive and also not a cannibal). This automatic heroism mirrors the culpability we helplessly accumulate for simply existing in the capitalist pre-apocalypse.

Okay, so what has all of this to do with our friend Ash and his chubby thunder god of a companion? Let us see, dear reader.

The Apokélypse

In episode 18 Ash and friends arrive in a resort town and find out that the hideous Nastina

Photo 2015-06-09, 9 32 03 PM

the plan. . .

wants to exterminate tentacool that are attacking construction crews working on an off-shore hotel being built over the tentacools’ reef. This infuriates Misty, who says that Nastina is “disrespecting the ocean”; Team Rocket, though, leap at the chance to collect the bounty. Somewhat inexplicably, when the barrel of TR’s tranquilizer spills onto a single tentacool rather than all of them, that tentacool evolves into a tentacruel and also grows to

Photo 2015-06-04, 2 33 03 AM

. . . the result. That did, indeed, escalate quickly.

ridiculously massive proportions. The tentacruel obliterates the offshore construction site, rides a tsunami onto shore, and begins systematically destroying the city. Thousands of tentacools follow to blow up what their kaiju leader hasn’t already. They mind-control Meowth, using his ability to speak English to announce their intention to destroy all humans (very Independence Day). In the end, Pikachu and Misty convince Tentacruel that humanity has learned its lesson, and Nastina and Team Rocket both get a paddlin’ from mama Tentacruel who then, having caused death and billions of dollars of damage to beachfront resort property, withdraws beneath the waves with an ominous warning.

Nastina is explicitly a villainous capitalist. Her greed for further profits is as explicit as her hedonistic wealth (she surrounds herself with pretty young men and tables of rich food and sets the reward for the extermination job at “a million bucks!”). She hates the tentacools, not only because they disrupt and resist her efforts to develop (and destroy) their reef but also because they simply aren’t useful. “I don’t know why such despicable creatures exist,” she rasps; “You can’t even eat them! They’re disgusting and they’re hurting my profits!”

This episode uses another trope of apocalypse fantasies in the way that the faceless swarm of tentacools is ultimately centralized in a single massive enemy. In just a few seconds the threat morphs from this

Photo 2015-06-09, 9 42 41 PMto thisimage

This is a trope of apocalyptic escapism. The issues we’re anxious about (post-nuclear national trauma, pre-environmental collapse) are condensed from a faceless multitude into a single entity that can be fought and talked to. In contrast to the debilitating, pervasive ethos of capitalism (here embodied in Nastina’s insatiable development of the resort that overspills terrestrial boundaries), Tentacruel’s accelerated growth is immediate. Terrifying it may be, but at least there’s a single enemy to defeat rather than a systemic construct or discourse. The smaller tenacools are still an issue, as they follow in their leader’s wake. A Photo 2015-06-04, 2 22 27 AMsingle tentacool is the voice of the swarm, speaking through Meowth. Even then, though, it speaks for all of the swarm. The tentacled menace acts with a legitimately creepy, single will (a hive mind or a psychic link?). The body (Tentacruel) holds the voice (Meowth), effectively making what could be a hydra-like threat into a single entity.

As for that guilt all humans share, Tentacruel declares war on the whole human race and makes it clear (with a rather scoldy tone) that this fate is one humans deserve. “Now,” the swarm-Meowth proclaims, “we’re going to destroy your world, your home, as you so foolishly tried to destroy ours, and none of you has the right to complain about it.” Misty seems to accept this, in the end–

Misty: Please listen… We humans understand that we’ve hurt you. We won’t destroy your homes anymore!
Tentacruel: If this happens again we will not stop. Remember this well! […]
Misty: Goodbye, Tentacruel. [quietly] We’ll remember.

Yet although humans are at fault, they aren’t the only ones. Earlier Misty justly accused Tentacruel as well, shouting, “What you’re doing is wrong because it hurts pokémon and humans!” Tentacruel’s rage is justified–we are not supposed to like Nastina–but Tentacruel goes so far as to lose our sympathy. The humans can justifiably fight back because they paid for their faults. It’s okay once again to commit acts of violence against the non-human. As in most escapist apocalyptic fantasies, the destructive waters and fires of the deluge wash away  human civilization and human guilt.

Latour’s piece is an unexpectedly effective lecture to read alongside this episode. The show also plays around with a couple major tropes we see in apocalyptic disaster films, even more popular now than they were back in the ’90s. From a worldbuilding standpoint, this ep. shows that there’s still some resistance to human domination of the environment. While I’m sticking with my theory that all the land has been technologically recreated and controlled by humans, the ocean seems to resist human dominion. Tentacruel relents but remains a watchful elemental protector of the oceans.

Endnotes: A minor speculation
Photo 2015-06-04, 2 29 56 AM

There’s a very strange final scene in which we see Nastina, thrown into the distance by Tentacruel, crash through some sort of wooden structure under construction, landing next to an identical woman. This new woman quips (in a voice identical to Nastina’s), “You shouldn’t drop in on me like this,” to which Nastina responds, “I thought that’s what cousins are for!”

This scene isn’t as frighteningly out of nowhere as it seems. The woman in pink is from the previous, unaired episode eighteen.1 Here’s the thing, though–all the nurse Joys are ginger, identical, and improbably refer to each other as cousins (or non-twin sisters). Unless Kanto’s humans have some pretty bananas genes and also issues with incest, there has to be a connection, right? Are Nastina and her “cousin” reject Joy-clones? The episode goes out of its way to remark on how grotesquely ugly Nastina is; abnormally short with exaggerated features and stiff, gnarly hair, Nastina seems almost malformed. She’s also quite spry, so it doesn’t seem to be the fault of age. Maybe she actually is malformed, a cast-off from a bad batch of cloned Joys. She may even be an earlier experimental model. Perhaps cloned Joys age quickly and are hidden away on island towns and kept comfortable in their last days? (Also apparently given access to heavy weaponry?) It’s total speculation, but just like the Mewtwo bas relief on Bill’s lighthouse door, it’s too strange a coincidence to just ignore.

And that’s it! On Tuesday I’ll return to this episode. Until then, I’m off to play Pokémon Snap for the first time and spend my Friday night monitoring a large local bat population. Your weekend probably won’t top mine, but don’t let that stop you trying!

Cited
Latour, Bruno. On Some of the Affects of Capitalism
Renner, Karen J. “The Appeal of the Apocalypse.” Lit: Literature Interpretation Theory, 23:3 (2012)

Further/Suggested Reading
Canavan, Gary. “Après Nous, le Déluge.”
Solnit, Rebecca. “Call Climate Change What It Is: Violence.”

To be fair, the episode looks really weird, not because of the fake breasts but the way TR is making a bikini-wearing Misty cry.

1. Episode 18 was banned in the west and is not available through Netflix. The reason is that James disguises himself as an absurdly booby, bikini-clad beach hottie to enter a female beauty contest because reasons. Misty, apparently, also undergoes further body-shaming as part of the plot, although I don’t think this factored into the ban because a cut-down version was eventually aired, sans cross dressing scene (inserted below). I guess gender fluidity is too much for kids, but these other episodes with a tighter focus on bloodsports, not infrequently featuring adults brandishing guns at children and non-humans, are perfectly fine?

Ep. 13–The privilege of pokémon profs and a conspiracy theory

In episode 13 we meet yet another pokémon researcher, Bill of the Lighthouse. That makes three–Oak, Seymour, and now Bill. When I started watching the show I thought I would like pokémon academics. I was wrong. Oak and Bill are the worst, and what makes this episode great is that it isn’t just me saying that but the main characters, too. Let’s look at some of the flaws in Kanto’s academic circles, how maybe Oak and Bill occupy a place of privilege and prestige, and… is that a conspiracy theory I see?

we. . . shall. . . see

Oak

In this episode Ash catches his seventh pokémon, a little krabby he comes across at a beach. The pokéball dematerializes and Ash discovers that pokémon caught when he’s at his limit of 6 are teleported back to the place where he got his pokédex—in this case, Oak’s lab. Far from being reassured, Ash says the greatest line (at least, the greatest not spoken by Team Rocket): “So Krabby’s with professor Oak, huh? Now I’m doubly worried about it!” Gods, I love it. Ash is worried that Oak will… what? Misplace it? Eat it, maybe? When Ash does get to a place with wifi a video phone and skypes calls Oak, the professor is eating. Ash freaks out and shouts, desperately, “You’re not eating my krabby, are you?” Oak is not, however, eating the krabby, in part because, as he says, it’s too small. (Sidenote: In a few posts I’ll talk about how disturbing it is that Oak might actually eat krabby.) Oak then shows off Gary’s huge krabby and then says, apropos of nothing, “I want you to know that my grandson Gary has already caught 45 pokémon.” WHY did you want him to know that, Oak?! UGH, Oak, stop bragging about your environmentally irresponsible grandson.

I love that Ash doesn’t trust Oak because Oak is unempathetic and a potential (probable?) sociopath. It goes nicely with what we get next, which is…

A Glimpse of Privilege at Work

Ash and co. find themselves at a remote beach near a lighthouse, which turns out to belong to “Bill of the Lighthouse,” a rich pokémon researcher. Oak learns where they are and says “[Bill] knows even more than me! […] He could teach you […] everything about pokémon– and then some.” Oak vouches for our fearless travelers and asks Bill to put them up for the night. As Oak hangs up, Bill says to Ash and co., “There’s no way I could ignore a request from the great professor Oak.”

I mentioned earlier how the first episode indicates that the Oaks seem to have weatlh and power. In this episode we discover that Bill and Oak have a professional relationship that includes doing favors for one another. The fact that Oak, who I already surmised is rich, is tight with another rich pokémon researcher (probably self-funded) does NOT surprise me. Oak describes Bill as “a young pokémon researcher,” and I suspect from the way Oak and Bill each praise the other that Oak is helping Bill professionally and Bill is helping Oak financially. Bill’s knowledge and wealth may help him connect with older, better-known researchers who boost his reputation and status.  I’m not saying there’s fraud going on, but I am saying that there seems to be a network of wealthy pokémon researchers, the keepers of a lot of power and knowledge.

Well, I say keepers, but maybe the better term is takers? Because we see researchers who aren’t in this network, people like Seymour the Scientist, who work in the field. Seymour is so dedicated to his work that he ends up living on Mt. Moon with the clefairies. Bill explicitly says that trainers like Ash provide researchers with information and data. Ash’s success as a trainer is, Bill says, “as vital to me as it is to you.” There’s a strange economy of the academy in which trainers are used as unpaid, probably uncredited sources of information by armchair academics working in mansions or remote labs. It contrasts strangely with the way direct engagement has been consistently set up as better than any amount of book learnin’, but maybe the push for young people to get out there and learn is really meant to generate raw data for the ivory tower academics?

Not only is there a weird imbalance of power/labor/credit going on, but I legitimately think Bill is deep in some unethical, shady, conspiracy-type stuff. Oak may be in on it, too. Friends, I think the show is canonically suggesting that Bill of the Lighthouse (and possibly Professor Samuel Oak) is aware of and involved in. . .

The Mewtwo Conspiracy

Untitled_Artwork

This is my conspiracy wall

So I suppose that, strictly going episode to episode from the first one, we shouldn’t know that this is significant. However, we cannot ignore the truth, so find some corkboards and pushpins and string, people, because it’s time to map out some conspiracies!

When the kids arrive at Bill’s lighthouse we get a shot of tall iron (ebony?) doors decorated with relief sculptures of pokémon. Most are rare or legendary, and a few, in particular, stick out—specifically a relief of Mewtwo, the man-made outcome of an unethical, cruel, irresponsible, and ultimately disastrous genetic experiment that, at this point in the series’ timeline, no one knows about except those involved in its ongoing secret creation.

the face of suspicion

Bulbapedia writes off the carving of Mewtwo as a continuity error, but on this blog we don’t blame things on the show creators! Instead we take everything very seriously and with an endless supply of suspicion! 1

This means we have to accept that Bill must know about the existence of Mewtwo and be involved in the project. His deep pockets might even be financing some aspects of the experiments. We know for sure that Bill is interested in weird fringe-science, too—this whole episode pivots on his ongoing efforts to find/contact a gargantuan, never-before-seen species of dragonite. It’s not a big leap from chasing cryptids to playing around with genetic engineering.

Even weirder, though, is that Oak may be in on it. We know he and Bill are friendly and help each other out, and Oak makes that bizarre comment about Bill—“He can teach you everything there is to know about pokémon—and then some.” It might just be Oak praising Bill, but the phrase doesn’t make any sense—how could he tell them more than everything unless “and then some” implies that Bill is involved in the creation of new, as-yet-unknown pokémon. In the same conversation Oak brags about Gary’s (much larger) krabby and just how many pokémon Gary has caught. Oak likes to brag, likes the sound of his own voice, and he would slyly reference his own knowledge of top-secret conspiracies.

To sum up: the most powerful people Misty, Brock, and Ash have encountered have been Oak and Bill. Both seem to be buddy-buddy, seem to have $$$ like wow, and are removed from the world. This removal from the messy journey Ash takes clashes with the idea we’ve gotten from the show that direct engagement with the world is the most credible grounds for authority. Add this to the (more or less) fact that Bill and Oak are involved in cruel, experimental tinkering with the building blocks of life itself, and we get a dark, compelling picture of the institutions of power in Kanto being driven by money, connections, privilege, and…. secrets.

Never forget: image


1. Let’s prove just how seriously and suspiciously I can take things and go back to that picture of the door covered in my conspiracy scribbles. Here it is again.

 Untitled_Artwork

First off, we see Mewtwo, which is a pretty straightforward clue. Underneath Mewtwo, though, is ditto. Ditto’s signature move is to transform into a rough doppelganger of any other creature. The attack is called transform, and the only other pokémon that can use transform is Mew. Ditto, then, has some connection to Mew, whose DNA was used to create Mewtwo. Ditto may have been used in its experimental creation. Also significant is arcanine to Mewtwo’s right. Blaine, the gym leader of Cinnabar Island, uses an arcanine in the game. Cinnabar Island also happens to be the site of the experimental research facility in which Mewtwo was created. I can’t speak to continuity of this particular clue re games/TV show, but it’s an eerie coincidence. Finally, bottom right, we see a golbat. Golbats are often used by members of Team Rocket. Giovanni, leader of Team Rocket, is or will be involved in the Mewtwo conspiracy, as he’s the one who attempts to claim and control Mewtwo. Does Bill know about Team Rocket’s intentions, as well, or is it a strange coincidence? Why have several very rare ‘mon and then a golbat, not rare or even very powerful? I’ve got nothing for the zapdos we see on the top left, so maybe it’s just part of the non-significant decoration OR hints at a mystery we have yet to discover!

Episode 12 — The social and legal status of pokémon in Kanto

In eps. 10-12 the show offers three different  ways pokémon can be hurt or endangered by human carelessness. Ep. 12 specially shows us how pokémon might fit into Kanto society from a legal standpoint.

The weird social space of the Squirtle Squad

The Squirtle Squad is a gang of rabble-rousing squirtles that have all have been deserted by their trainers so, as Officer Jenny says, “they just run wild and play tricks on the whole town.” Officer Jenny says (mournfully) that “It’s really kind of sad because if they had somebody to care about them, they wouldn’t have turned out to be as bad as they are.” She makes them sound like troubled, fatherless youths.

image

The most adorable menaces to society

The Squad occupy a strange social space–they vandalize and steal food from shops and are basically low-level criminals. Formerly domesticated, they still hang around town but they aren’t owned or controlled. They’re a marginalized and disenfranchised little group, acting outside of human control but within human society. If you took the flippant rowdiness and vigilante-ism of the teenage mutant ninja turtles and mixed it with the counter-cultural idgaf-ness of Banksey, you’d get the Squirtle Squad.1

In the end, after teaming up with the Rockets, kidnapping Ash and the gang, and then being betrayed by the Rockets, the squirtles end up on the right side of the law. When Ash shields the head squirtle from a “flashblast” bomb dropped by Team Rocket, Ash’s bravery wins them over. The Squirtle Squad helps to put out the forest fire started by Team Rocket’s bombs, win the friendship of the town, and are appointed town firefighters (complete with a uniform). image

This is where it gets a little weird, because officially appointing nonhumans as town firefighters complicates what we’ve been exploring for the last few posts– namely, the status of pokémon in Kanto society. Does being officially appointed make them legal persons? If yes, is catching/training legal slavery?

For help, let’s turn to precedents in our own world.

Nonhuman animals in Western legal history 

Murderous sow and her piglets on trial. She was found guilty, apparently, but the piglets were acquitted.

Okay, that title is a little grand and ambitious. More specifically I want to briefly, simplistically discuss nonhuman animals on trial in the middle ages.

In Europe animals were put on trial for “crimes” against humans up until the Enlightenment. A lot of weird cultural stuff is going on there, too much for me to reliably try to explain, but there are a few ways that these trials inform an understanding of how non-humans interact with human legal institutions.

First, putting an animal on trial might imply that the animal is part of a moral order. This doesn’t mean that they were fully autonomous persons under the law, or even that they were seen as moral beings, but it solidified the idea that nonhumans, too, were created inside of a natural order of creation (specifically a judeo-Christian paradigm, so “natural order” in huge scare quotes). Trials tried to determine nonhuman animals’ place in this natural order. Potentially, such legal proceedings more firmly established human dominance over an animal that had acted in a way dangerous to humans (pigs had a not-uncommon habit of eating unwatched human infants, apparently).2 This way of approaching animal trials isn’t that different from the way wolves are described as crafty/noble/dangerous enemies in 19th century writing. Describing animals as criminals or enemies frames them, not as creatures acting out of their own needs and outside of arbitrary, human-created law, but instead as enemy combatants or rebels against a universal order. It doesn’t necessarily make them persons–writers describe a wolf’s behavior (preying on livestock) as instinctual while simultaneously describing that behavior as part of an ongoing conflict between humans and wolves– but it does make humans’ extermination of wolves all part of what “naturally” happens in such conflicts. Legally considering the category of “animal” in this context covers over the motives, goals, attitudes, and effects, and general social/ecological/material realities of what humans do to animals by focusing instead on the supposed spiritual/moral/ideological significance.

Still, animal trials can also be seen as positive. In An Environmental History of the Middle Ages, John Aberth writes that although in the middle ages non-human animals weren’t counted as persons, they “did have certain rights” (232). While bringing a pig before the court sometimes sanctioned some pretty horrific animal cruelty, it also created the possibility that some animal actions would be found justified and unpunishable (pests eating a crop, for example) because creatures have a right to thrive and pursue their own animal needs, regardless of what is convenient for humans. In other words, sometimes an animal trial makes room in the human system for non-human actions, forcing humans to reconsider their own limitations.

We find slightly different examples of non-humans receiving official, legal status in human society in the 21st century, too. Companion animals come to mind, although those are made official as the guides/helpers/instruments of their human owners. In Cuba several stray dogs are “employed” by state institutions. From the Huffington Post:

“More than a dozen state institutions ranging from Cuba’s Central Bank to a public toilet have taken street dogs under their wings in recent years, assigning them official IDs and housing and granting them year-round medical care and protection from the city dogcatcher.”

Recently one of these “guard dogs” received an award for stopping an attempted theft of an air conditioner. While the status of these dogs isn’t always as delightful as it sounds–apparently their “official” status is sometimes revoked by officials who, presumably, have no soul–this is an interesting way of helping some strays by giving them some form of government “employment.” Their job doesn’t make them persons but does make a space for animals within an otherwise human-centric system.

The Squirtle Squad, then, find a more settled place within human society. Abandoned and marginalized, their recognition by the local government renegotiates their relationship to humans. Much like Cuba’s stray dogs, the Squad are given a job and some security. Is human dominance re-established? The uniforms might imply that it is, although I suppose the Squad could revert to criminals at any time. It’s nice that they aren’t farmed out to trainers, too, but instead taken in as employees. (Depending on how Marxist-sympathetic you are, this might be disappointing; truth be told, I kind of enjoyed them as anarchistic ne’er do wells rather than as tools of The Man.)

Bonus: A Caveat

I want to be careful about forcing pokémon into a category of either “nonhuman persons” or “nonhuman animals” because, while I’m taking the U.S. dub as my primary text for reasons of convenience, it is a Japanese franchise that is informed by non-Western worldviews.3 This is all conjecture from watching the very few anime I’ve seen, so grain of salt and all that, BUT: I think that pokémon may be part of a trope in Japanese media in which human and non-human animals coexist alongside a separate order of beings altogether. Sometimes they’re spirits, sometimes they’re semi-physical beings that aren’t quite alive but aren’t dead. Often they 1, aren’t visible to most people, 2, don’t fit into the category of human or non-human, and 3, are feared, used, and/or abused by humans. In the two specific anime I’ve linked to, the protagonist often has a more empathetic understanding and connection to these beings than most of his peers.

Pokémon does something not dissimilar, but pokémon are visible to all, and while Ash is unconventional in his methods, he doesn’t seem to have or be forming attitudes that are drastically different from most of his peers’.

Still, while as a franchise Pokémon may not quite fit in with this trope of an alt-category of beings, pokémon as creatures may occupy a special status in Kanto’s own “natural order.” I might flag this and keep an eye out in future episodes for any indication of how ‘mon might be compared to animals.


Flagged: Where do pokémon fit? Are they in the same category as human/non-human animals, or are they something else entirely? If pokémon are in their own category, how is that described and does that description justify the way humans see pokémon as things you can catch and train and own?

1. I really want to read the Squirtle Squad’s style as an allusion to the Beatles, because, I mean, look at ’em.image 

More than a little uncanny, no? 

2. Remembering the last post I wrote about spoken motives vs. the function of a cultural idea, executing violent domesticated nonhumans removes especially violent creatures from the gene pool, possibly resulting in a less murderous breed of pig. This isn’t the ostensible reason animal trials were held, but it is one potential function or effect of executing baby-eating hogs. Also, FFS medieval peeps, maybe don’t leave your babies where roaming, hungry pigs can get at them.

3. I tried to explain object-like pokémon like trubbish and klefki to my partner and why they make more sense in an animistic culture than the living/dead binary we have in the West. Being less nerdy and not having been raised to take sentient ice cream cones for granted, I’m not sure she appreciated it. See also: Tsukumogami

Ep. 10 (again) — Speculations about population management and the paradigm of ownership

I’m sticking with episode ten for one last post. What does it tell us about pokémon and Kanto’s ecosystems? Also, I’m not sure that the people of this world have the concept that some pokémon want to remain free.

Why shouldn’t you catch sick pokémon?

If you recall, in the last post I noted that Misty says something like “only bad guys would catch sick pokémon!” Makes sense on the surface. Misty and the others imply that bothering sick/stressed pokémon is somehow more cruel than catching a healthy wild one, which is why those who would dare to do such a thing are “bad guys” or “robbers.” But any time you try to catch an unwilling pokémon (as Misty does with an oddish) it’s going to be traumatic. Why are sick ones special? If anything, being caught would get them prompt medical attention from a Pokémon Center.

I don’t think it’s about the pokémon at all. I think it might be about population control, a form of Kanto biopower1 that manages the health of the wild pokémon population and ensures the health of the battling industry. There are a few ways this idea of leaving sick pokémon might accomplish this.

First, refusing to catch sick/weak ‘mon woud ensure those pokémon were not caught and treated at a Pokémon Center. This would lead to the weakest dying and, in theory, the gene pool would improve. Allowing natural selection to continue uninterrupted would makes the stock of wild pokémon stronger overall—probably better for them and better for trainers who catch them.

But, you ask, wouldn’t catching them also remove them from the gene pool? True, it would take them out of the wild population; but, we know that there are pokémon breeders because that’s Brock’s career goal. While wild pokémon power the industry/cultural institution of the traveling trainer, there must be captive-bred pokémon. For all we know, outside of traveling/battling circles, captive-bred pokémon might be more prevalent than wild-caught ones. Maybe they’re selectively bred to produce stronger battling ‘mon or for fancy color variations (the main reasons people breed pokémon in the games), or perhaps darker reasons. (Think of the captive pikachu used as emergency generators in episode 2.) Regardless, keeping weaker pokémon out of the captive pool would be in the best interests of the breeding programs.

Finally, telling trainers to leave sick and weak pokémon alone might prevent a trainer from being saddled with easy catches that won’t help them in the arena. This wouldn’t just lead to less successful trainers and, by extension, a less successful Pokémon League, but could also put greater stress on the (free) pokémon health care system.

This is all speculation, but I think that “don’t catch sick pokémon” is a weird idea when examined, and these guesses are pretty plausible, if I do say so myself.2

A Paradigm of Ownership

In episode ten we get a pretty clear idea that everyone in Kanto has a basic inability to really see pokémon as independent beings who may want to stay independent. Team Rocket’s role in this episode is to be figures of unchecked acquisition and, being excessive, they’re labeled “bad.” All they do in the end, though, is follow the possessive attitude that we see in Ash and Misty to its logical conclusion.

First off, Ash uses the word “robbers” to describe people who would come to the village and capture pokémon. The thing is, it’s already been made clear that the pokémon don’t belong to Melanie or anything else, so “robbers” is the wrong word. Still, “robber” emphasizes that people who would try to catch sick pokémon are crossing some sort of moral line (see footnote 1), at least according to Kanto society.3 It also implies that there isn’t even a word for catching pokémon that you should leave alone.

Later Melanie tells Ash how brave and helpful the wild bulbasaur is, and we see just how deeply Bulbasaur cares for his fellow pokémon. Melanie says he’s so protective that he “doesn’t like trainers,” although by the end of the ep. he comes to respect Ash. It is very clear at this point that there are some pokémon who actively want to be left alone, who exercise agency and empathy to keep other pokémon safe from humans. But instead of responding with understanding and respect, Ash’s response is to say, wistfully, “It would be great to have a pokémon like that!” In both instances, Ash seems unable to see the pokémon he meets as anything but potential possessions. It’s a sort of objectification-greed hybrid. (It’s deeply unfortunate that Bulbasaur does voluntarily join him. Ugh. Maybe Ash needs to not get everything he wants for a change?)

image

What a cute little object!

More disappointingly, Misty does the same thing. Misty has already tried to catch a clearly frightened oddish. We learn it was abandoned by a trainer because it wasn’t a good battler. Misty apologizes and says, “All I think about lately is winning. I hope I’m not becoming heartless.” This is great! Score one for empathy and self-awareness! Except that just before this she tries to comfort the oddish by saying, “You just need to find a trainer who understands you.” But… why? Why does Misty insist, like Ash, on putting the pokémon in Melanie’s village back into the paradigm of trainer/pokémon, when clearly an existence outside that paradigm is possible? Oddish is with Melanie because it was abandoned and is lost. As a viewer my first assumption would be that Oddish, dumped by a jerky trainer and obviously afraid of being caught in the beginning of the show, does not want to find another trainer.

And then we get Team Rocket’s deeply strange, symbolic role, which draws attention to the inconsistencies of the characters. Hoping to catch vulnerable pokémon, Team Rocket attach balloons to a stadium4 and fly it into the clearing. Then they use a super-powerful vacuum to suck the pokémon into the stadium. Oddish, interestingly, is the ‘mon that comes closest to getting caught.

image

It’s either a literalization of training OR a really weird phallic metaphor. Or both.

It’s like a weirdly literal metaphor for what all trainers do to pokémon, especially when we consider the scene when Misty tried to catch Oddish. The Rockets aren’t doing anything very different from what the protagonists did earlier.

As I hinted earlier, it’s basically just taking the culture of training to its logical conclusion, stripping it bare of all the nuances and niceties and moral scruples and approaching it with cold efficiency. (Well, okay. As efficiently as you can when you’re using helium balloons and large portable arenas of uncertain provenance.)

Maybe Team Rocket is “bad” because, by taking Kanto’s possessive attitude toward pokémon to the extreme, they reveal what it is in the end—cold and greedy. The Rockets show the dark side of using pokémon for glory and power, which endangers the entire institution, and undermines the idea of the noble quest that Ash and his peers buy into. TR is “evil” because they don’t follow the rules, but the rules  justify behavior that is, in the end, barely different from Team Rocket’s. The Rockets are to trainers what hardcore Christian fundamentalists are to the evangelical church—embarrassing, unashamed, and ultimately dangerous in the way they call attention to the potentially dark conclusions and attitudes of the institution.

1. I’m basically going to speculate on some biopolitics of Kanto. A bit of theoretical background, influenced by some overly simplified Foucault and others: biopolitics is a term for the governance that manages and controls population rather than individuals. Biopolitics focuses on the health, productivity, and management of large numbers, of demographics, of populations. Biopower, the way that biopolitical thought is exercised, often operates through discourse. Rather than force a population to follow certain rules in order to improve a population’s health, often a set of ideas and vocabulary are internalized, affecting the way a culture thinks and creating a sense of what one should do or has a duty to do. This sense of duty is seen as a moral good in itself, and people following it works in favor of The System. Discourse determines how we think of our bodies, which affects how we use them, which ultimately determines what sort of body we are able to have. As Sherryl Vint writes in Bodies of Tomorrow, “The ideas that we have about what is natural or proper for our bodies influence what our bodies can and cannot do, and preconceived ideologies will determine what science will or will not find when it looks at them” (18). Of course, ideology is never framed as “I’m telling you how to live and I have an ulterior motive,” and it isn’t “used” by any one person or group. Instead it’s often couched in religious or moral/ethical codes that are seen as ends in themselves, done because they’re The Right Thing To Do. Therefore, Misty says that you don’t catch sick pokémon simply because . . . 

2. As a side note, if you like this kind of speculation, you should check out “Meganium” by R.J. Palmer. His pieces always have some great speculative write-ups. From this particular piece [sic for the whole thing]: “Foongus [a mushroom pokemon] have only become a point of interest recently, when their pokeball-like camouflage developed. In the past two decades, Pokemon training has seen a huge surge in popularity of youths the world over, as has the littering of broken pokeballs across the country side. Pokemon have become very cautious around the appearance of a pokeball, as they do not want to be caught. It appears that Foongus has adapted this color pattern to take advantage of the natural wariness of other Pokemon species. As such, the numbers of Foongus have skyrocketed with few Pokemon eating them. There is another species of Pokemon that uses a similar camouflage in the Kanto area [voltorb/electrode] , scientists are still uncertain which species developed the trait first.”

3. This discourse might function as population management and justification of battling/pokémon catching practices. You have to draw the line somewhere. Ash is kidnapping a random creature but he can still say “at least I’m better than X”? Maybe constructing an idea of what makes a “bad trainer” allows you to justify your own practices by comparison, even if what makes them bad isn’t that different from your own actions, when you really look at it, but just culturally unacceptable.

4. Which… what? They go from clumsy pit traps to portable arenas, and I just don’t know how or why, like, what sort of organized crime is this, even?